![]() – If a major sentiment gets added and its polarity is opposite to that of existing minor sentiments, those will be removed. ![]() What all this means for the First Impressions modĪll this matters mostly for version choice and what happens to Sims later on for the First Impressions to leave, because this mod applies at meeting new Sims and therefore there are no previous sentiments between them to worry about. How the Impression Generation System Works -– The system, step by step #Sims 4 first person view mod# – Sims meet each other, ie, use an introduction interaction. – The system looks at the newly encountered Sim’s CAS / Personality traits. ![]() – It picks one trait to look at more closely. ![]() Call it the dominant characteristic at that moment, that pops out to the other Sim. – Once that is done, it looks at your Sim’s traits – possibly focusing on one in particular that would drastically change the outcome with the other Sim’s trait under study (good or evil for example, or ‘loner’ in the case of another Sim who is ‘outgoing’, etc – it all depends on trait pairs) – and decides accordingly what possible First Impressions are available.
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